Wednesday, August 29, 2012

Magic Tree House books

The Magic Tree House books need little introduction - they are a well-known series of books telling the adventures of a brother and sister who time travel through the use of a magic tree house and get to participate in famous historical events. For your (and my) convenience, below is a sorted list of the books chronologically or by topic, so you can easily find a book to tie in to your lessons.


Dinosaurs Before Dark (UK title: Valley of the Dinosaurs ) The Mystery of the Tree House #1 BC 10000 Jack and Annie discover the tree house and, using the magical books there, they travel back to the Late Cretaceous period (65 million years ago) where they meet a Pteranodon that saves them from a T-rex. Jack finds a gold medallion with the letter "M" on it.

Sunset of the Sabertooth (UK title: Mammoth to the Rescue ) The Mystery of the Magic Spell #3 BC 10000 In the last Ice Age, Jack and Annie encounter Cro-Magnons, wooly mammoths, and a saber-toothed cat while looking for the third object to help Morgan le Fay.

Mummies in the Morning (UK title: Secret of the Pyramid ) The Mystery of the Tree House #3 BC 1500 In Ancient Egypt, Jack and Annie help Queen Hutepi find her missing Book of the Dead.

Hour of the Olympics (UK title: Olympic Challenge! ) The Mystery of the Lost Stories #4 BC 750 Jack and Annie travel to Ancient Greece and see the first Olympic games.

Vacation Under The Volcano (UK title: Racing with Gladiators ) The Mystery of the Lost Stories #1 AD 80 Jack and Annie travel to Pompeii on the eve of the eruption of Mt Vesuvius.

Season of the Sandstorms Using Magic Wisely #2 AD 750 Jack and Annie must help the caliph of ancient Baghdad spread wisdom to the world.

Viking Ships at Sunrise (UK title: Voyage of the Vikings ) The Mystery of the Lost Stories #3 AD 800 In medieval Ireland, Jack and Annie encounter Vikings.

The Knight at Dawn (UK title: Castle of Mystery ) The Mystery of the Tree House #2 AD 1000 In England during the Middle Ages, Jack and Annie explore a castle and meet a brave knight.

Dragon of the Red Dawn Happiness #1 AD 1200 Jack and Annie travel back in the Magic Tree House to feudal Japan to find the first of four secrets of happiness for Merlin the magician because Morgan has noticed that he does not feel well, does not eat or sleep, and is tired. To do this, they must spend the day with famous Japanese haiku poet Matsuo Basho.

Monday with a Mad Genius Happiness #2 AD 1500 Jack and Annie travel back in the Magic Tree House to Florence, Italy, to find the second of four secrets of happiness. To do this, they must help Leonardo da Vinci all day, "morning, noon, and afternoon, till the night bird sings its song."

Stage Fright on a Summer Night Type of Magic #1 AD 1585 In Elizabethan England, Jack and Annie meet William Shakespeare.

Thanksgiving on Thursday Type of Magic #3 AD 1621 In Plymouth in 1621, Jack and Annie share the first Thanksgiving with the Pilgrims and Wampanoag Indians.

Pirates Past Noon (UK title: Pirates' Treasure! ) The Mystery of the Tree House #4 AD 1650 Jack and Annie encounter some pirates in the Caribbean Sea and meet Morgan le Fay.

Carnival at Candlelight Using Magic Wisely #1 AD 1700 Jack and Annie must go and save Venice, Italy from a flood disaster, but Merlin's instructions are confusing. The next four books are part of an arc where Jack and Annie complete missions to prove to Merlin that they can use magic wisely.

Moonlight on the Magic Flute Inspiring #1 AD 1765 Jack and Annie head to 18th-century Austria, where they must find and help a musician by the name of Mozart. Decked out in the craziest outfits they’ve ever worn—including a wig for Jack and a giant hoopskirt for Annie, the two siblings search an entire palace to no avail. Their hunt is further hampered by the appearance of a mischievous little boy who is determined to follow them everywhere. But when the boy lets the animals out of the palace zoo, Jack and Annie have to use the only magic at their disposal to save themselves and the naughty little boy.

Revolutionary War on Wednesday Morgan's Library #2 AD 1775 Jack and Annie cross the Delaware river with George Washington.

Buffalo Before Breakfast The Mystery of the Enchanted Dog #2 AD 1800 In the American Old West, Jack and Annie encounter a Lakota boy on the Great Plains.

A Ghost Tale for Christmas Time Inspiring #4 AD 1840 The kids are whisked back to Victorian England to help famed author Charles Dickens. The kids know Charles had everything he wants. Will the kids find the thing Charles wants? The kids are thrown in jail, only to be saved by Charles Dickens! To find Charles' secret, they will need help from three ghosts and get to know Charles very, very, well.

Ghost Town at Sundown (UK title: A Wild West Ride ) The Mystery of the Ancient Riddles #2 AD 1850 Set in the American Wild West, where Jack and Annie meet a cowboy named Slim.

Civil War on Sunday Morgan's Library #1 AD 1855 In the American Civil War, Jack and Annie encounter Clara Barton.

Abe Lincoln At Last Penny's Spell #3 AD 1855


Twister on Tuesday Morgan's Library #3 AD 1870 In the 1870s, Jack and Annie encounter pioneer settlement of the Midwestern prairie. They have to save a teacher and some kids before they are hit by a Tornado.

Dark Day in the Deep Sea Happiness #3 AD 1870 The magic tree house takes Jack and Annie to a deserted island, in the 1870s, looking for another secret of happiness. They get rescued by scientists on a ship, in the Atlantic Ocean, and end up helping the scientists, who are looking for a sea monster. Will they be able to help the scientist and find the secret of happiness? This book is 128 pages long, making it the longest book in the series.

Night of the New Magicians Using Magic Wisely #3 AD 1889 Jack and Annie travel to the Paris Exposition Universelle of 1889 in the Magic Tree House. They have to save four new magicians (Alexander Graham Bell, Louis Pasteur, Thomas Edison, and Gustave Eiffel), before an evil sorcerer kidnaps them and steals the secrets of their magic. As it turns out, there is no evil sorcerer and the only one that shows up is Merlin himself who had wanted to meet the four.

Leprechaun in Late Winter Inspiring #3 AD 1900 The kids meet a leprechaun girl in their third mission to put "artists" on the right path. The leprechaun girl grows up to be Lady Gregory, a famous legendteller of the Irish lore. Can the kids save Gregory and put the third artist on the right path? This is the first time that something that one of the kids has written has been used to travel through time: the kids time travel by wishing using Jack's notes on where they are traveling to.

Earthquake in the Early Morning Morgan's Library #4 AD 1906 In 1906, Jack and Annie experience the San Francisco earthquake. The two are able to use what they find to inspire King Arthur to battle Mordred, although in a later book its shown that he wins without dying in these stories.

Tonight on the Titanic The Mystery of the Enchanted Dog #1 AD 1912 Jack and Annie travel back to 1912 and are on the RMS Titanic during her fateful voyage. In this arc the two are assisted by a dog named Teddy that they must find gifts to free.

Blizzard of the Blue Moon Using Magic Wisely #4 AD 1938 Jack and Annie travel in the Magic Tree House to the New York City of the Great Depression in 1938. They must help a unicorn under a spell. However, two evil sorcerers in training, Balor and Grinda, are up to the same challenge. In this book, Jack and Annie are given the power to make magic on their own via a magic wand.

A Good Night for Ghosts Inspiring #2 AD 1940 Jack and Annie are on their second mission to find—and inspire—artists to bring happiness to millions. After traveling to New Orleans, Jack and Annie come head to head with some real ghosts, as well as discover the world of jazz when they meet a young Louis Armstrong.

Lions at Lunchtime (UK title: Lions on the Loose ) The Mystery of the Ancient Riddles #3 Africa Set on the African savannah with lions.

Dogs in the Dead of Night Penny's Spell #2 Alps Jack and his sister Annie travel to Swiss Alps to get the second magical object to break the beloved baby penguin, Penny. They face a dog rescue and many other adventures.

Eve of the Emperor Penguin Happiness #4 Antarctica Jack and Annie go to Antarctica to try to find their last secret of happiness, but they only find penguins. Only the penguins have the answer to this question. This is the only book where it is specifically stated that Jack and Annie did not travel through time. They also use the wand to make magic twice: once to find the penguins and a second time to teleport to Mount Erebus, the only time they use its power twice.

Night of the Ninjas The Mystery of the Magic Spell #1 Asia In ancient Japan, Jack and Annie encounter ninjas and samurai.

Day of the Dragon King (UK title: Palace of the Dragon King ) The Mystery of the Lost Stories #2 Asia Jack and Annie travel to China as it was 2,000 years in their past. The Dragon King is also known as Emperor Qin.

Dingoes at Dinnertime The Mystery of the Enchanted Dog #4 Australia Set in ancient Australia. Jack and Annie receive the final gift and return home where Morgan removes the spell on the dog who is revealed to be a boy named Teddy who is a young magician who trapped himself under a spell. This story introduces the character of Teddy who becomes a friend and ally to Jack and Annie over later stories.

High Tide in Hawaii Type of Magic #4 Hawaii Jack and Annie travel to the Hawaii of the past and almost get caught in a tsunami. They also make two friends who share an adventure with them.

Tigers at Twilight The Mystery of the Enchanted Dog #3 India Jack and Annie explore the Indian jungles of the past.

A Crazy Day with Cobras Penny's Spell #1 India The kids travel to an Indian desert because Penny, Merlin's beloved penguin (from Eve of the Emperor Penguin ), has been put under a terrible spell. Jack and Annie have to escape a swarm of king cobras and defeat the infamous All-Power Great Mogul. To start their quest, Jack and Annie must find a giant ruby emerald to find the first piece of breaking Penny's spell.

Polar Bears Past Bedtime (UK title: Icy Escape ) The Mystery of the Ancient Riddles #4 North Pole Set in the North Pole.

Dolphins at Daybreak (UK title: Diving with Dolphins ) The Mystery of the Ancient Riddles #1 Pacific Ocean Set in the Pacific Ocean with bottlenose dolphins.

Afternoon on the Amazon (UK title: Adventure on the Amazon ) The Mystery of the Magic Spell #2 South America Jack and Annie search the Amazon rainforest for Morgan le Fay.

Good Morning Gorillas Type of Magic #2 South America In the Congo rain forest, Jack and Annie encounter gorillas.

Midnight on the Moon (UK title: Moon Mission ) The Mystery of the Magic Spell #4 Space Forty years into their future (2036), Jack and Annie travel to the moon to look for the fourth object needed to help Morgan le Fay. In the end Jack and Annie learn that their mouse companion Peanut was a transformed Morgan Le Fay who was trapped under a spell. Jack and Annie break the spell and return her to human form before returning home.

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